The areas are narrow, and there’s not enough space to dodge in (more on that later). The Open-World descriptor that the developers say they have for the game is kind of a lie. If players pay a bit more attention to the incredible jaw-dropping visuals that the PS5 gives them, the various worlds that they can currently access in Godfall feel a bit claustrophobic. However, as what will become apparent in this entire article, that’s where the good times end. And to be fair, it does work for Godfall due to the premise of the High Fantasy/Technology theme it has going on with it. The color palette is incredibly apparent and adds several, shocking contrasts to the various areas. You can be on a holy-looking land with all sorts of god rays going about, or you can be in a mysterious area with some blues and violets. These hues are prevalent depending on the world you’re in. For one, the world is incredibly saturated with golds, blues, and violets. Next on the list of our topics is Godfall’s world and environment. It’s honestly an incredibly annoying thing that takes you out of the immersion the game puts you in the first place. Last but not least in this section is the fact that Godfall is plagued with crashes every once in a while, taking you out of the game and forcing you to restart. And if you’re an action junkie, this will harm your experience when playing the game. This is a lie what’s happening is that when your character defeats even a single enemy, the game will skip and stutter for around a second or two before it goes back to life. The various particle effects have severely hampered the frames, and it stutters and crashes every once in a while. The game’s overall performance is incredibly lacking for a next-gen game.
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